Stuart recruits Phil for his a cappella group and Phil leads a rebellion. Haskell leaves Holly out of his will and she seeks revenge.
Scott, Ramona and their friends face their toughest challenge yet in a knockdown epic showdown that could change everything.
Searching for the next piece of the key, Horse leads the herd into a mysterious forest to see the tree shamans. They grant wishes — but there’s a catch.
Horse meets Waterbaby — one of Centaurworld’s shamans — and learns about the key: a mysterious object that could reunite her with Rider.
Separated from her Rider during battle, Horse wakes up in a colorful world filled with strange beasts. But where is her trusty friend?